The Design Ecosystem: Designing for Emergence and Innovation II
Submitted on Wed, 06/11/2008 - 15:29 — Greg Van Alstyne
In this paper, Beal Institute Chief Scientist Robert K. Logan and Director of Research Greg Van Alstyne explore the roles of designer, client, user, and other parties essential to the design process, and the relationships between them. The authors of https://specialessays.com - SpecialEssays.com one of the best essay writing companies when it comes to providing quality services, interrogate the interactions between bottom-up processes of emergence and those characteristically top-down activities of the designer that together give rise to a design ecosystem, capable of supporting the emergence of innovative design. They describe that environment in which the designer operates and characterize the design ecosystem’s dynamic, interdependent processes. Finally, they seek to understand the design of successful innovations of the past so as to be prescriptive about the future of design.
Designing for Emergence and Innovation: Redesigning Design
Submitted on Wed, 06/11/2008 - 14:29 — Greg Van Alstyne
DX Designers in the Classroom program
Submitted on Thu, 06/05/2008 - 12:15 — Greg Van Alstyne
Launched in Fall 2003, Designers in the Classroom brings professional designers into elementary and secondary school classrooms to develop design projects with students that enrich curriculum and broaden the roles of designers in their communities.
CREATE 2008 conference on creating innovative interactions
Submitted on Sun, 06/01/2008 - 21:17 — Greg Van Alstyne
CREATE 2008 is a 2-day conference about creating innovative interactions, whether digital consumer products, interactive services or interaction paradigms. A conference where the
SHARCNET Research Day June 6th
Submitted on Thu, 05/22/2008 - 19:19 — Greg Van Alstyne
The prime yearly event at which SHARCNET researchers (faculty members, postdocs and graduate students) can meet and get direct input on how to put the computational power of SHARCNET to work for them through invited and contributed talks showing individual paths to success, and through the chance of talking one-on-one with programmers, systems staff and experienced users to get personal advice on
Nigel Cross "Designerly Ways of Knowing: Understanding How Designers Think and Work"
Submitted on Mon, 05/19/2008 - 12:05 — Greg Van Alstyne
KMDI Distinguished Lecture: Nigel Cross ‘Designerly Ways of Knowing: Understanding how Designers Think and Work’
Date: Tuesday, May 20th, 2008
ACM's Interactions magazine
Submitted on Thu, 05/08/2008 - 20:10 — Greg Van Alstyne
I'm surprised I didn't know this one already: http://interactions.acm.org/
Interactions is a bimonthly publication of the Association for Computing Machinery (ACM) and is distributed to all members of SIGCHI. Lots of interesting things in here and broader than I expected, e.g.:
If Networked Smart Things Could Draw Self Portraits...
Submitted on Sun, 04/27/2008 - 20:41 — Greg Van Alstyne
I rediscovered this Boing Boing post that was shared by Mark Kusnicki last year:
Designers Irene Pereyra and Tom Klinkowstein recently exhibited their wall-sized digram called "A Day in the Life of a Networked Designer's Smart Things or A Day in a Designer's Networked Smart Things, 2030." The map not only presents a narrative of how a designer "gets things done with the help of all her smart things" but at a higher level also seems to hint at how we may deal with mass amounts of information in the future.
SummerCamp Dance Party at CiRCA
Submitted on Thu, 04/24/2008 - 08:47 — Greg Van Alstyne
CaseCamp along with its sponsors transform CiRCA into ground zero for Toronto’s creative communities: art, design, communications, technology, media, social change and entrepreneurship. DJs, interactive art, and the closest friends you haven’t met celebrating their passion for participatory culture, creative practice and society.
Tuesday, April 29, 2008 from 9:00 PM to closing time
Interactivos?'08 · Vision Play: Open call for projects (co-lead by OCAD's Simone Jones)
Submitted on Mon, 03/17/2008 - 21:11 — Greg Van Alstyne
Medialab-Prado issues a call for the submission of projects to be
Project development advanced workshop
With the participation of the research group Light, space and
Another PARC reference for Smart Book
Submitted on Wed, 03/12/2008 - 20:28 — Greg Van Alstyne
Here's an interesting paper from PARC. I don't buy the premise -- to create a 3D virtual book -- but the paper raises some useful overlaps with our smart book idea, e.g. references, context, vocabulary.
Abstract: This paper describes the 3Book, a 3D interactive visualization of a codex book as a component for various digital library and sensemaking systems. The book is designed to hold large books and to support sensemaking operations by readers. The book includes methods in which the automatic semantic analysis of the book's content is used to dynamically tailor access. (Update)
Assessing 2D barcodes for Smart Book functionality
Submitted on Thu, 03/06/2008 - 14:14 — Greg Van Alstyne
One option for 'automating links' in the smartbook might be to use 2D barcodes to link to the virtual version of the book, plus additional resources etc. This post assesses potential for 2D barcodes incl. prelim. SWOT analysis.
Smart Book concept precedent: Mark Weiser at PARC (of course)
Submitted on Tue, 03/04/2008 - 18:08 — Greg Van Alstyne
Kevin Kelly's prescient 1994 book Out of Control is online its entirety, searchable, linkable etc. This chapter covers the smart book concept as envisioned early on, naturally enough by one of the progenators of dataspace: Mark Weiser at Xerox Parc
Submitted on Mon, 03/03/2008 - 15:09 — logan1939
The “Smart Tagged” Book that is Smart, Readable and Searchable:
Prepared by Robert K. Logan ()
Submitted on Mon, 03/03/2008 - 15:05 — logan1939
The “Smart Tagged” Book that is Smart, Readable and Searchable:
A Potential Motorola – Google – Lulu.com – Beal Centre Collaboration
Abstract: We are proposing a book that is smart, searchable and readable. We will analyze this opportunity using the New Product Filter developed at the Beal Centre.
Re: Show and Tell contribution on Sustainability and Innovation
Submitted on Fri, 02/22/2008 - 14:35 — SadyDucros
Contribution to Jennifer Courts Work in progress:
SUSTAINABILITY AND INNOVATION:
Show & Tell: February 21, 2008
Submitted on Wed, 02/20/2008 - 14:14 — Mathew Lincez
1) Beal researchers contribute their thoughts and ideas to a collective presentation on Innovation & Sustainability. Guest contributions are welcome. (Contact: )
Family Inchoate – version 03-28-3008
Submitted on Tue, 02/19/2008 - 14:14 — mark_outhwaite
Prepared by Mark Outhwaite | March 2008.
37 varieties of SERIOUS GAMES | Precursor to a discussion with Rafael Fajardo
Submitted on Tue, 02/05/2008 - 19:26 — mark_outhwaite
37 varieties of SERIOUS GAMES |
Precursor to a discussion with Rafael Fajardo – 02-06-2008
1) What is serious about serious games?
2) From event to game? (explain your views on Serious Games as platforms supportive of – citizen journalism – mass media and message manipulation)
How will serious games affect the time-to-market of truth, distortion, crisis, warnings, advisories, significant socioeconomic shifts? Might serious games provide for a computer, Internet and games-literate population a form of early-warning radar?
If so, do you see such an adaptation of the traditional role of media as being potentially beneficial, were the use of serious games to progress towards becoming a dominant mode of information, communications and cultural dialog/discourse? What would be some of the elements of a user experience which combines the instantaneous feedback of the news blog
(* “having or susceptible to many applications interpretations or meanings”)
GVA speaking next Fri in Together Elsewhere: Toronto/Montreal/Lille
Submitted on Wed, 01/23/2008 - 16:34 — Greg Van Alstyne
On Friday Feb. 1st, I'll be speaking in this Ryerson University-organized international conference:
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